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Reissue of Deep Space D-6 and new Mini-Expansion.

Created by Tony Go

The 1 player designer tabletop game returns! YOU are the captain in this sci-fi survival game.

Latest Updates from Our Project:

Vessel information. Address Locks.
over 5 years ago – Thu, Sep 13, 2018 at 12:22:54 AM

Hello backers,

Here is the latest information for each region:

Australia/NZ - already arrived at the fulfillment center. Shipping should happen this month.

EU Region - Games have already departed via freight. VESSEL: TOLEDO TRIUMPH/0998-007W. Estimated arrival to fulfillment center: Sept 29th.

North America - Games have already departed via freight. VESSEL: MSC ROMA /836E. Estimated arrival to fulfillment center: Oct 15th.

Asia and Other - fulfillment is currently underway by VFI.

Based on these projections, I am hoping to have ALL of the orders delivered between now and the end of October. 

Locking addresses

At this point I need to lock down the addresses for upcoming fulfillment. Please see below when your region will be locked and make sure to get in any address changes in before the cut off window. 

Australia/NZ - Addresses will be locked Sept 14.

ER region - Addresses will be locked Sept 20th

North America - Addresses will be locked Oct 2nd.

Asia and other - Addresses are already locked/cannot be updated. 

 To update your address, use the link sent to you from BackerKit. Or if you have a BackerKit account, log into their website. If you cannot find your original BackerKit email, go to this page to get a new link sent to you:

https://deep-space-d-6.backerkit.com/

Bulk Orders

If you backed at the bulk order level, expect an invoice in the coming week. 

That's all for now. You can read further below if you want to a little insight on the shipping process and what partly caused some delays in this stage.

Cheers!

-Tony

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Fulfilling a Kickstarter Project

I don't know a single project creator who views the shipping and fulfillment part of a campaign as anything but a headache. It's messy and confusing, and even though this is my 5th campaign, there are still issues that I run into, old and new. 

When a product is manufactured overseas (in this case China), there are multiple important parties involved: The creator (me), backers (you all), the manufacturer, the shipping company, the freight forwarder, the fulfillment company, the postal company. I'm sure I missed some, but these are the big ones. 

Have a look:

Click to enlarge
Click to enlarge

Things might get a little complicated but here goes...

Each one of these arrows is it's own process and even the way you contact and interact with Fulfillment Center A can be very different from Fulfillment Center B. As a creator you are in contact with almost ALL of these entities (the boxes). 

As a creator you also have a few options. You can coordinate everything down to a high level of granularity. This is great and what I've done in the past, but it doesn't work so well with larger campaigns full of more moving parts. As a result, you can have the manufacturer coordinate the majority of the processes. This is called full service or turnkey manufacturing. Under these terms, the manufacturer coordinates the freight, shipping, and delivery of final goods right up to the backer's doorstep. It does cost more, but as more manufacturers compete for publisher contracts and the cost of manufacturing levels out, improved services in this area becomes a high demand differentiator. Essentially, the ability for a manufacturer to offer full [manufacturing]floor-to-door service of a product, plays a key role in how a manufacturer is chosen. 

So what happened? I took on the role of turnkey client- more or less the same as my previous DSD6 Kickstarter. I still picked what fulfillment companies I wanted to use, but it is the responsibility of the manufacturer to contact these companies and establish timeframes and capabilities. That did not happen. Instead, the games were shipped to each fulfillment center without their awareness. I only realized this because my manufacturer mistakenly gave me the dates for outgoing shipping mislabeled as dates for arrival.

This is an important detail for obvious reasons, how would they know what to expect? But more importantly, each of these fulfillment centers have a preferred freight forwarder and freight company (see the blue dotted box). This is because when you import goods from another country, as the receiver of said goods, you are legally responsible for clearing the customs and importation duties. Using your own freight companies ensures best practices and legal conformity. Because my manufacturer opted to use their own freight companies, these fulfillment centers cannot safely receive the goods. 

Ultimately what that means is my company must act as the consignee of the goods, but not the final receiver. Being legally responsible for goods you cannot inspect for yourself is inherently risky. Sure it is common practice, and sometimes the only way to coordinate goods to multiple locations in a timely order, but this was not the original plan I had intended with full service manufacturing. As the consignee, you get to have fun with these lovely acronyms: POA, BOL, and ISF. I hope you, dear backer, never have to deal with these lovely 3 letter words :)

Luckily, most of these issues have been resolved. I have previously acted as sole recipient of imported goods in the past. I'm also very grateful for the hardworking individuals at these fulfillment centers for working extra hours to help me correct course. The problems with the freight shipment could have caused even greater delays (goods stranded at the docks!), but I'm confident now they'll get to where they need to be. 

Okay so that part is largely past us. The games have arrived at some locations, and are on boats in others. This campaign has seen tons of problems (a lot of which were wholly mine, without a doubt), let's hope that the fulfillment stage isn't lined with as many issues as each of the previous ones. 

If you've read this far and still want to know more, drop a comment. This stuff is not easy, and others certainly make it seem more manageable, but I'm open to share any information I have. Some people might read all this as me passing blame yet again, but that's okay right? Blame is frowned upon when it is used in place of proactively making changes to fix a situation or clear progress. I hope I am transparent and honest enough for you all to feel that I am making changes and progress. 

Best

-Tony

The latest details and a quick survey
over 5 years ago – Thu, Aug 30, 2018 at 12:24:31 AM

This post is for backers only. Please visit Kickstarter.com and log in to read.

Production pictures & Important Shipping Information
over 5 years ago – Mon, Aug 13, 2018 at 11:46:27 PM

Hello Backers,

Please read the full update! 

Last night the manufacturer was kind enough to send some pictures of the production and assembly process. Please enjoy!

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Shipping

Shipping is slated to begin this month. As a reminder for how shipping will work in this campaign:

If you live in the US, Canada, and most of NA, your copy will be freighted on a boat to Quarter Master Logistics shipment facility in Flordia USA, then delivered to your door.  

If you live in the EU region, your copy will be freighted to a GamesQuest fulfillment facility in the UK, then delivered to your door.  

If you live in Australia, New Zealand, or neighboring areas, your copy will be freighted on a boat to Aetherworks fulfillment in Australia, then delivered to your door.

If you live in Asia, Russia, or a zone not listed below, you'll be sent a package directly from the manufacturer in China. These addresses have been locked and cannot be changed. If you need to change, please let me know as soon as possible. 

As each of the fulfillment centers are coordinated in the shipping process, I will be able to provide a more accurate delivery date. 

Do you need to update your address?

If you have moved or need to update your final shipping address for any reason, you can update your address by using the link sent to you by BackerKit in an email from this campaign. If you have a BackerKit account, you can simply log in and update your shipping address there.

If you lost your survey email or you never received one, you can enter your email address at the following link to receive another survey link:

https://deep-space-d-6.backerkit.com/

Refund Processing

Refunds are being done in batch, so please wait a few days after requesting a refund for the refund to process. If you have not seen your refund after a week, please contact me again. I apologize in advance if I missed your message.

Also, if you are requesting a refund, but the card you used for the campaign is no longer valid, please contact me to arrange an alternative method. Unfortunately, the only secure method I have available is PayPal, so if you do not have PayPal, I will not be able to process your refund. 

Tau Leader Games booth at Play-NYC

Thanks to everyone who came out to see the Tau Leader Games booth at Play-NYC. Even though I didn't have any games to sell, we had lots of fun demoing games and previewing my upcoming titles. 

3 player game of Mythic Arcana
3 player game of Mythic Arcana
Kaedama!, an upcoming game about running a ramen restaurant.
Kaedama!, an upcoming game about running a ramen restaurant.
Deep Space D-6 was a hit even though no one was able to defeat the Endless!
Deep Space D-6 was a hit even though no one was able to defeat the Endless!

 Demoing games for 9 hours a day, two days in a row... I no longer have a voice :(

Cheers!

-Tony

Update update update
almost 6 years ago – Sat, Jul 28, 2018 at 01:06:47 AM

Hey everyone,

Just a quick update: I've now been told, the game is expected to finish assembly on August 15th.

Yep, assembly. Nothing has shipped yet. 

I realize its been over a year since this Kickstarter has ended. A year is definitely the upper limit of what I'm even willing to wait for on a Kickstarter game so I'll take this moment to remind anyone that if they would like a refund, just send me a message via Kickstarter. 

To be clear, the games are still coming, but I'm mostly at the mercy of other elements for the time being. Even after assembly, I can't promise perfectly smooth sailing, but the games will come.

Thank you,

tony

Status update for July
almost 6 years ago – Sat, Jul 14, 2018 at 01:12:38 AM

Hello everyone,

As you might have figured, games have not yet shipped. Since I've been given a new account manger, progress has been painfully slow.

So here's where we are at:

 A: Because the freight has yet to begin, I'll unlock address, however backers in the "Asia and everywhere else" region should not update your address as they have already been processed. Every region needs to have addresses locked at different times, but I can't selectively lock addresses by region. 

B: Addresses for this region have been submitted and I was told that shipping would begin last month but I have no indication that it has actually happened as of this moment. 

NOTE: If you're one of the many people who has sent me a message requesting an address update, please confirm that it went through by checking your backerkit profile. When I manually change an address, it instantly updates it there. Of course you'll be able to change it as you please until it gets locked in again. 

I know shipping is going slow. After this update I will be posting progress updates every 2 weeks or when milestones according to the chart are reached. If you are afraid of email spam, please be aware that you can unsubscribe from project email updates. At the bottom of every project email update there is an unsubscribe link:

I do believe QuarterMaster, GamesQuest, and Aetherworks will provide tracking information. They usually send that information to your Kickstarter email once its shipped.

Ship From China, on the other hand will have tracking available upon request. 

I am not yet sure what postal service each of these companies use. QuarterMaster used USPS when I last used them. 

I will continue to press my manufacturer for updates. 

Thanks everyone 

-Tony